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From the founder of Paezo Hellas, the Greek award–winning game development studio behind Neoblazer, Captain Dodger, and several of your favourite Fortnite maps—comes an astute book about creativity in business and leadership for readers of Ed Catmull, Amy Wallace, and Bob Iger.
Part memoir, part exploration of creativity and technology, and part examination of the ideas that shape enduring worlds, this book traces the unlikely journey of a self-taught creator who moved from drawing and comics to animation, programming, and eventually game development. Along the way, it offers a behind-the-scenes look at the many environments that influenced that journey, from internet culture and digital media to independent game development and the founding of Paezo Hellas. But while the story follows a personal path, its focus lies elsewhere. At its heart, this is a book about a question that gradually became impossible to ignore: why do some creative worlds outlive the projects, technologies, and even the people that originally brought them into existence?
Using the experiences that shaped his career as a case study, Pantelis Kassotis explores subjects ranging from worldbuilding and interactive design to iteration, emergence, and the nature of creative institutions themselves. In the process, he argues that the most interesting aspect of games is not that they tell stories, display graphics, or entertain audiences, but that they create systems capable of producing experiences that neither creators nor players can fully predict in advance. This is not a book about formulas for success, nor is it a manual promising easy answers. It is, at heart, an expression of the ideas that one game developer believes make enduring worlds possible: a meditation on creativity, systems, and the strange relationship between human beings and the things they build.