Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids

Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids
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From the creators of the #1 kids podcast Wow in the World comes an interactive, science-based activity book based on their daily game show, Two Whats?! and a Wow!

Choose between three unbelievable science statements to identify the true wow fact from the fallacies—and then learn the why and how behind the wow! But that’s not all! After each round, tackle a STEAM-based challenge using a few household items and a lot of creativity. And discover even more science fun in the sidebars, which are filled with brain-bursting facts and figures.

Packed with Wow in the World’s signature, family-friendly humor and fascinating science facts, the Two Whats?! and a Wow! Think & Tinker Playbook will provide hours of learning, laughs, and wows.


Ready to test your science smarts and get your hands messy?


Brain Teasers: In 37 rounds of Two Whats?! and a Wow!, can you spot the one true science fact from two wild fallacies? STEM Activities: After each round, tackle a hands-on challenge! Invent a new candy, build a six-foot giraffe neck, or launch a popsicle-stick catapult. Hands-on Learning: All you need are a few common household items and a whole lot of curiosity to bring science to life right in your own home. Family Activities: Based on the #1 kids podcast, this playbook is perfect for sharing the laughs, learning, and wows with the whole family.
 
Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids

Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids


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Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids

Wow in the World: Two Whats?! and a Wow! Think & Tinker Playbook - Activities and Games for Curious Kids

5,09
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